"Payroll is so complicated, and we have to explain a lot of concepts to partner devs. For example, not many developers have spent lots of time with financial risks. We work hard to make these risks easier to understand, to ensure that based on their build partners understand the risk they're taking."
"The skeptics on my team became fans almost immediately after they started using it. Everyone breathed a sigh of relief, because if we had to fix a typo, we could just fix it ourselves. We didn’t have to wait for a long internal process to happen before the changes were live."