40 Justinmind Testimonials

Industry
Company Size
15 per page
  • 15
Reset
  • “The students thought about things in a very different way from us. If they hadn’t have been able to use Justinmind, it would have just been another written description.”

  • “We look at the business with four difference lenses: customers, prospects, stakeholders and employees.”

  • “Justinmind provides a unique opportunity to add great interactivity. With can finally show what we’re thinking about a design.”

  • “One of the strongest things about Justinmind is that it’s more than just a prototyping tool, it embodies the end product.”

  • “What they need to do is learn how to learn a new tool, quickly. We consider this a very important aspect of learning for which Justinmind has been an integral element.”

  • “It isn’t that they have to discover new things, it’s that they have to understand what we already know and then move from there and find a new market, a new perspective.”

  • "I found the support guys incredibly helpful and friendly, they always did their best to find a solution to all the problems and questions we threw at them."

  • “My developer didn’t believe me when I told him my prototype wasn’t a real app. It felt and executed as much like an app as anybody could get it to.”

  • “What I liked about Justinmind when I first started using it was how easy it was to make sense of it.”

  • "Interactive prototypes help us learn quickly and iterate, so that we can create great products."

  • “You want people to be able to see it, feel it, mess around with it themselves to get it just right. Prototyping is that missing piece in the puzzle; allowing us to break the bounds of innovation, without straining our resources.”

  • “Analysts talk to business people and IT people. We join them around great ideas. Not around long documents.”

  • “The high-fidelity aspect is very very good—sometimes even too good for me. You can view the whole application in the prototyping tool.”

  • "Our team uses Justinmind to share ideas, collaborate, test assumptions, and prototype multiple design concepts for our web and mobile applications."

  • "Our potential users get to see and interact with the ideas that they’ve conveyed to us and it helps us to communicate our vision for the software to an increasingly visually-oriented audience."