40 Justinmind Testimonials

Industry
Company Size
15 per page
  • 15
Reset
  • “You want people to be able to see it, feel it, mess around with it themselves to get it just right. Prototyping is that missing piece in the puzzle; allowing us to break the bounds of innovation, without straining our resources.”

  • "Interactive prototypes help us learn quickly and iterate, so that we can create great products."

  • "They had never been able to work with a vendor that in one session could turn around a prototype that they could visually see what they’d just told us. It immediately allowed us to gain execution trust and creative liberty."

  • “Requirements definition has always been a problem in software, and making it come to light with interactive prototyping really made a difference to a lot of people.”

  • “Analysts talk to business people and IT people. We join them around great ideas. Not around long documents.”

  • “The high-fidelity aspect is very very good—sometimes even too good for me. You can view the whole application in the prototyping tool.”

  • “Closing the gap between my simpler wireframes and interactive prototypes. I chose Justinmind because it strikes a balance and it’s nailed what I need from prototyping.”

  • “What I liked about Justinmind when I first started using it was how easy it was to make sense of it.”

  • “From what I’ve seen, there is currently no other tool that allows me to simulate mobile gestures so easily. The events system in Justinmind is what really sets you guys apart from the rest. The interaction in your tool is extremely powerful and intuitive for designers who do not have …

  • “The tool is simple enough to use that it doesn’t in any way slow my work process down, what is does is it speeds it up and that is important.”

  • "With the ability to create prototypes across different screen sizes and devices, we are able to validate hypotheses prior to creative design and build."

  • "Our team uses Justinmind to share ideas, collaborate, test assumptions, and prototype multiple design concepts for our web and mobile applications."

  • “We look at the business with four difference lenses: customers, prospects, stakeholders and employees.”

  • "Our potential users get to see and interact with the ideas that they’ve conveyed to us and it helps us to communicate our vision for the software to an increasingly visually-oriented audience."

  • "Prototyping doesn’t “fit” into working with teams in an Agile environment, it IS the Agile environment."