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  • 4.8 / 5.0 (890)
    16+ References
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Edmentum Case Studies

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  • Reference Rating
    4.7 / 5.0
    Customer References16 total
    About

    Classcraft is a free online, educational role-playing game that teachers and students play together in the classroom. By using many of the conventions traditionally found in games today, students can level up, work in teams, and earn powers that have real-world consequences. Acting as a gamification layer around any existing curriculum, the game transforms the way a class is experienced throughout the school year.

  • Reference Rating
    4.7 / 5.0
    Customer References109 total
    About

    Impero Software is a bunch of technology enthusiasts who just happen to love education. That’s why it lies at the heart of everything do. For as, the EdTech space is the most exciting place to be, and since 2002 they are dedicated all skills to solving complex problems with simple solutions for schools across the globe. Because they are 100% focused on education, It's develop all solutions in direct response to the latest education trends and requirements whether that’s student safety and safeguarding, new technology, or the rise of cloud services. In order to ensure it deliver the very best products for all customers, they work closely with schools, charities, and specialist organisations around the world.

  • Reference Rating
    4.7 / 5.0
    Customer References16 total
    About

    kannu is a empower individuals, through creativity, making them more successful and impactful in their communities. They create tools that unlock the world’s creativity, and provide access to education from the world’s best schools and thought leaders; a dynamic social space where you can share your work and connect with others; and career-building tools to connect you with employers and other working creatives.

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