AccelByte provides a comprehensive white-label backend for game studios to develop, publish, and operate games-as-a-service. Leveraging years of combined experience running large scale game services, they built their technology from scratch to bring AAA-pedigree game services to everyone. They help game studios enable cross-platform play & progression and seamlessly allow crossover between titles. They are a one-stop-shop for online game services.
“It’s important to play the game as it exists now, all the time. You want to be making new builds and playing the current version of the game every day at least. If you do that and play those builds and look at that to understand where the progress is, you won’t be fooling yourself. We’re always trying to think incrementally and ask ourselves, how can we make what we have better? ADT fits into that because it allows us to make daily builds and even multiple times a day make builds, and have different parts of the team run small playtests or bigger playtests on those builds. We can see what we’re doing, as it exists in the product.”







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